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Assassin’s Creed Mirage’s Best Feature Is That It Isn’t For Everyone

  • PRG

I haven’t really enjoyed the recent Assassin’s Creed games (aka the “RPG trilogy” that began with 2017’s Origins). By all accounts from those who do enjoy them, they are fine games that obviously benefited from exceptional production values and a series of eventual gameplay refinements. However, they are also open-world action titles with a ton of things to do and light RPG elements. In other words, they bear a pretty strong resemblance to the basic formula that countless modern Triple-A games follow to varying degrees of effectiveness. 

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